Mark Zuckerbergpresident GoalOn Monday (20) four prototypes of virtual and augmented reality glasses were released. According to him, the goal is to make the metaverse as realistic as the physical world.
“Screens that match the full capacity of human vision will create some wonderful experiences,” Zuckerberg said. “The first is the realistic sense of being, being with someone or somewhere as if you were physically.”
The executive said that this type of device will create a new generation of visual experiences and will become a part of everyday life. However, he states that challenges such as improving resolution, focus, and colors that appear on devices still need to be resolved.
“We’re going to have to fit all this technology into devices that are lighter and thinner than anything out there. We have the best teams in the world working on all of these issues,” he posted on his Facebook page. Facebook.
The four models given by Mark are:
- Butterscotch: Displays images with a resolution close to that of a retina screen and allows text to be read in small font;
- half dome: has dynamic focus, i.e. it can highlight objects that are close in the picture and objects that are far away;
- Starbast: to me Goalis one of the first virtual reality devices with HDR (High Dynamic Range), a technology that delivers brighter colors;
- Holocaust 2It is the lightest and thinnest virtual reality device the company has ever produced, and it works with a computer.
Butterscut Prototype – Photo: Disclosure/Meta
For Zuckerberg, despite the advances made by virtual reality devices, there is still a long way to go in developing screens and graphic elements to achieve visual realism.
“The reason for this is that the human visual system is fully integrated. Just seeing a realistic image is not enough. To get a sense of immersion, other visual information is also needed. This is much more complex than simply viewing a realistic image.” on a computer screen or TV.
Starbust Prototype – Photo: Disclosure / Meta
He also explained that the devices need to track movement realistically. “So when we turn our heads, it feels like we’re in the right place in the immersive world,” he said.
According to the CEO, these improvements will be based on a new graphic channel that does not consume a lot of battery, or cause so much heat that it annoys the user.
The Goal He seeks approval for what he calls the “Visual Turing Test”. The term is a reference to the test created in 1950 by mathematician Alan Turing to assess whether a computer could be wrong for a human.
In the visual test, the company intends to assess whether what is displayed on a virtual reality device can pass through real-world images.
Michael Abrash, chief scientist at the Virtual Reality Lab at Goal.
Meta Holocake 2 Prototype – Photo: Disclosure / META
According to him, there is no current technology today that can pass the Turing optical test.
“While virtual reality does indeed create a strong sense of presence, being in virtual places in a really compelling way, it has not yet reached the level of leaving a person in doubt about whether what they see is real or virtual,” he added.
Hald Dom Models – Photo: Disclosure / Meta
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