Square Enix says Crystal Dynamics wasn’t a good choice for Marvel’s Avengers
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The head of Square Enix claimed that Crystal Dynamics was not a good choice for development marvel avengersDue to his lack of experience using games as a service (GaaS).
Speaking to shareholders in a statement published in the company’s annual report, Chairman Yosuke Matsuda said Square Enix needs to learn from the game’s “disappointing” performance. Notably, he highlighted the importance of combining development studios with “game creators” that suit your skills and interests.
Developer AvengersCrystal Dynamics is best known as the studio behind the series. Tomb rider And his next project is to collaborate with Xbox Game Studios on total darkness.
“marvel avengers Matsuda said (via VGC). “We overcame a variety of unexpected difficulties in the later stages of game development, including the need to move to work at home due to the pandemic. We were able to overcome these challenges and launch the game, but unfortunately it did not achieve the success we had hoped for.”
“However, adopting the GaaS model has highlighted issues we are likely to face in future game development efforts, such as the need to select game designs that match the unique themes and tastes of our studios and development teams. While the new challenge we faced with this title Leading to a disappointing result, we are certain that the GaaS approach will grow in importance as games become more service-oriented.“How we will create new experiences by incorporating this trend into our game design is a fundamental question that we will need to answer in the future,” the president said.
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